
Here are some references of authors and projects to help find and deepen the development of ideas for the final project of LSI19: Dynamic Typography.
In the past — as in the processing training manual and on the author and artist references page —several examples have been collected. Almost all of them have relevant work, one way or another, for this UC. Additionally, the master's dissertations of Sandra Mónia and Vítor Quelhas contain references to generative art and dynamic typography respectively. Vítor's concretely explains the definition of Dynamic Typography intended in this project.
The first stopping points in this survey are, of course, Creative Applications and Open Processing. Instagram is also a source of inspiration, not only in dynamic typography, but also in kinectic typography and especially in variable fonts (which is not quite the subject of the project, but… Anyway… here yes, things move!). An unexpected place is Pinterest… I know… I know… Pinterest… I confess that I hardly ever use and do not even understand this social network… but, it has beautiful images 😉
Without further delay, some examples.

Being not truthful works against me (2006). Ralph Ammer and Stefan Sagmeister. http://we-make-money-not-art.com/being_not_truth/. http://www.artic.edu/aic/collections/artwork/197545/print


This designer is the author of the book that inspires and guides the development of the last proposal [which I take to the initial p3 class). It results from her master's degree.

You can't not know Nakamura!


nhttps://frm.fm/a/holger_lippmann/maze_1 https://vimeo.com/243454892

Universal Everything (Matt Pyke). http://universaleverything.com/projects/opclock. https://www.itsnicethat.com/articles/universal-everything-offf

) Zach Lieberman. Link 1. Link 2


Eye Magazine Generative Cover. https://www.dezeen.com/2017/09/11/muirmcneil-8000-unique-covers-eye-magazine-design-graphics/

Karsten Schmidt. http://glia.ca/conu/digitalPoetics/prehistoric-blog/2010/12/22/2008-karsten-schmidt-programmable-typography/

Lia. http://www.graphicine.com/lia-early-pioneer-of-software-and-net-art/



Golan Levin. http://www.flong.com/projects/maeda_poster/

John Maeda. http://www.ntticc.or.jp/en/feature/2001/Post_Digital/
Works/color_type.html. http://www.ntticc.or.jp/en/feature/2001/
Post_Digital/Works/copic_tv.html

http://www.abstractmachine.net/blog/graphisme-algorithmique/

Robert Hodgin. http://roberthodgin.com/portfolio/work/adobe-remix/

Reza Ali. http://www.syedrezaali.com/#/3d-dewey-visualization/



This one really has to see. One of this year's goals (2019) is to produce a video to submit to this open call.

https://www.instagram.com/p/Bo4jnz8BjIK/?utm_source=ig_share_sheet&igshid=1ro30wq82hb14

In reality this work is also interesting for P1…

Did I ever tell you that they are able to be here (again) in May at the Fontstand Conference?



https://www.instagram.com/p/Bq5eeplhb5i/?utm_source=ig_share_sheet&igshid=1uupwflk9ep1f

https://www.instagram.com/p/BvpTU5unamY/?utm_source=ig_share_sheet&igshid=y8zsmxttahos

https://www.instagram.com/p/BumDD4uH_gd/

Good… almost everything from Nikita Iziev sets a good example for this. Especially the latest (recent) posts from 36daysoftype


This was a good example to do with real-time video capture and analysis (as Tim Rodenbroeker suggests). Or to use Flow Fields/Force Fields as Shiffman and Lieberman describe it.




Good… I don't think there's a better example —of Processing as an autonomous work tool or to use with other projects—so far than this one. I'd love someone to be able to challenge you like this. [Catarina que dizes? Até agora, tens ido a todos. Margarida, que tal?]
Cátia Costa, from Coimbra, presented her tool at the 6th Typography Meeting in 2015. It was a cool master's degree project and similar to these things.

Anybody want to do physical computing?





Good. In fact, almost anything taken from his website gives. Tim also has a tutorial to do this exercise that is spectacular: https://timrodenbroeker.de/processing-tutorial-kinetic-typography-1/ (in the p3 statement)




This was inspired by the graphics of a Muriel Cooper cover.



Finally (?), but not least, the site with the experimental portfolio of Yeohyun Ahn. Similar to Stefanie Schwarz's in goal and results.
Some examples of LSI 2018
Last year some examples were more appropriate than others. Here are some demo images (and videos) (the poor quality of the videos is one of the reasons why this year has asked for more and better records…)

An application that made an interactive "rain of letters." Very simple and easy to create. This on display on PCD19. By Joana Pereira and Cátia Vanessa (LSI 2018)

A hologram simulation using a simple reflex technique.

A game. He was on demonstration at Videojogos 2018 (and will be published in the minutes of the conference): http://vj2018.fba.up.pt/




But at last. These examples are a sample of "Walk Out There". It does not require consultation of the books, websites and references provided, or others they have.
An important point of departure (and constant route) of discovery and exploration are conference sites such as OFFF (http://offf.barcelona/), or EYEO (http://eyeofestival.com/).
And galleries like Framed (https://frm.fm/), bitforms, or special exhibitions like Design and the Elastic Mind (https://www.moma.org/interactives/exhibitions/2008/elasticmind/#/149/)
Good research!